Xbox’s Project Helix Will Be a Multi-Device Lineup, CEO Says — BigGo Finance

Microsoft’s next-generation Xbox effort, code-named Project Helix, will not be limited to a single console. In an interview at gamescom 2026, Xbox CEO Asha Sharma revealed that the initiative encompasses a “great family of devices,” signaling a broader hardware strategy than the company had previously acknowledged.

Sharma made the remarks during a conversation with BBC News, where she was pressed on whether the upcoming hardware would abandon physical media. She declined to answer that question directly, but her description of the project marked a notable shift from the language Microsoft used when Helix was first announced in March, when it was framed as the brand’s “next-generation console.”

“We’re not sharing more on Helix, I know you had to ask it,” Sharma said when asked if the device would be discless. “But look, we’ve been hard at work on a great next generation and a great family of devices for Helix, and we’ll share more soon.”

The executive also reiterated that Helix will support both console and PC games, though it remains unclear whether that capability extends across the entire lineup. The Verge noted that Sharma’s comment about PC game compatibility came in response to the discless question, leaving ambiguity about the range of hardware in development.

The “family of devices” phrasing echoes language from a 2025 announcement in which Microsoft and AMD unveiled a “strategic multi-year partnership” to co-engineer custom silicon across “a portfolio of devices.” Xbox president Sarah Bond framed the deal as building “a gaming platform that’s always with you, so you can play the games you want across devices anywhere you want,” with the partnership explicitly spanning console, handheld, PC, cloud and accessories. That agreement suggests AMD’s silicon will likely power multiple Helix products.

Rumors have circulated that third-party manufacturers might be permitted to sell their own Project Helix hardware. Jason Ronald, Xbox’s vice president of next generation, did not dismiss the speculation when he wrote that “Project Helix will be available as a 1st party Xbox console,” a formulation that left room for additional interpretations.

Timeline of Project Helix developments

Date Milestone
June 2025 Microsoft and AMD announce multi-year partnership to co-engineer silicon for a “portfolio of devices”
October 2025 ROG Xbox Ally and ROG Xbox Ally X ship, Xbox’s first-ever branded handheld
March 2026 Project Helix formally announced as next-generation console with PC game support
June 2026 Sharma says mass audience won’t spend “thousands of dollars” on a console generation
August 2026 Sharma describes Helix as a “family of devices” at gamescom
2027 Alpha units expected to reach developers

Note: Timeline compiled from company announcements and executive statements.

Microsoft has been navigating significant layoffs across its gaming division while keeping details about Helix tightly guarded. The company’s previous hardware generation offered a precedent for a multi-device approach: the Xbox Series X and Series S launched simultaneously in 2020, with the former featuring a disc drive and the latter positioned as an all-digital option. Estimates from tracking firm VGChartz put combined lifetime sales of the pair at roughly 34.1 million units through late 2025, with the Series X accounting for about 21.1 million and the Series S about 13.0 million — evidence that a split-tier lineup can coexist within a single generation.